AI Insights · Timothy · July 2022
Top 5 Season Pass Games on iOS in Ghana in Q2 2022
Discover the performance trends of the top 5 season pass games on iOS in Ghana during Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the performance of the top 5 season pass games on iOS in Ghana displayed various trends in weekly downloads, revenue, and active users. Here’s a closer look at how each game fared during this period based on Sensor Tower data.
Subway Surfers
Throughout the quarter, weekly downloads for Subway Surfers ranged from approximately 4.4K to 5.4K, with a notable peak of about 5.2K in the last week of June. Weekly revenue saw a few significant spikes, peaking at $38 in late May, while weekly active users consistently hovered around the 100K mark, reaching a high of nearly 108K at the end of the quarter.
Dream League Soccer 2024
Dream League Soccer 2024’s weekly downloads fluctuated between 3.1K and 4.3K, showing an overall upward trend towards the end of the quarter. Revenue experienced a substantial increase in the first week of June, hitting $280, with other weeks generally ranging between $35 and $123. Active users consistently grew from around 49K in late March to over 53K by the end of June.
Candy Crush Saga
Candy Crush Saga maintained steady download numbers, averaging around 3.2K to 3.8K weekly, with a peak of 3.8K in the final week of June. Revenue was robust throughout the quarter, peaking at $900 in late June. Weekly active users showed steady growth, starting from nearly 68K and reaching about 76K by the end of the period.
EA SPORTS FC™ Mobile Soccer
EA SPORTS FC™ Mobile Soccer experienced varying weekly downloads, ranging from 2.4K to 4.1K. Revenue fluctuated, with a notable peak of $98 in early June. Active users saw a general upward trend, growing from around 33K in late March to nearly 40K by the end of June.
eFootball™ 2024
For eFootball™ 2024, weekly downloads ranged from approximately 2.3K to 3.1K, with a peak in the last week of May. Revenue remained relatively stable, with a peak of $69 in late March. Active users demonstrated consistent engagement, growing from around 73K in late March to over 81K by the end of May, before slightly dropping to about 77K in late June.
These insights are based on Sensor Tower data, which provides a comprehensive overview of app performance. For more detailed analysis and insights, visit Sensor Tower.